Repeat the process until the larger extra health shining version appears. You will not lose any items, and will begin at full health. When the boss appears, if it is not the special tier 3, restart. You must fight against the rare tier 3 version of Son of Lucifer. If it does not spawn, pause the level, quit, and restart. It has golden health bars and is extra large. Gurag is the elite version and only has a 1% chance of appearing. There are three possible final Bosses in Act 1. Easy "Kill Gurag the Demigod" achievement.Gaforashyu is the elite version and only has a 1% chance of appearing. There are three possible final Bosses in Act 5. When the boss spawns, if is not Death just keep restarting until he appears. There is only a 1% chance that it will be Death. The final Boss in Act 2 can either be the Grim Reaper, Soul Harvester, or Death. Also, playing under the higher difficulties will increase the waves that appear before Bosses. Enter all shopping locations, dungeons, and crypts to get as many items as possible. Luck is required in order to get both items in the same run. Use the Pirate because her shots go through multiple bushes and are ranged.Ĭollect Jefre's Subscription and Demon Sheep in order to make the next portal take you to the secret Sheep level. This will keep any melee-style Boss occupied and allow you to range it with missiles and arrows. Place a turret next to Bosses before they spawn. Later in the game, always note the angles in which Parasects can fire to avoid an instant death. The homing missiles will kill them as long as your target is somewhere onscreen. In battle, stay as far away from enemies as possible. For stat points earned with gold, spend them evenly between Agility and Stamina. When leveling, spend almost all of those stat points into Agility. Use gold to add a little health to your character. Spend almost all normal skill points into that stat. You also have to ensure that the homing missiles fire frequently. You can put a few points other skills as they become available, but always focus on making the homing missile passive. This also allows you hit "ranged resistance" enemies. The damage this will give is massive, especially if you increase the proc rate to the maximum. Spend skill points into making the homing missile passive. Easy "Act 4 Hardcore (Marksman)" achievement.Also fill the Explosive Bullets skill to increase your damage. The traps stack, and can instantly kill the Boss. You can set the trap on the pentagram from which the Boss spawns whenever that skill is off cooldown. The X Marks the Spot skill is also useful. It allows you to throw three expanding rings of bombs around the pirate. Consider putting extra points into Bomb Throw. Max out Cannonball with 30 points after spending the rest of your points in other skills. This will allow you to get a higher combo before they die and increase the probability of earning the achievement. This works best on your second or third playthrough, especially under the Nightmare or Hell difficulty settings where the Bosses have substantially more health. With luck, your combo will exceed 300 hits, especially if you already had a large combo before the Boss died. Once you have used any attack speed boost potions or active skills available, shoot the "dying" Boss as many times as possible before it explodes. This seems to last longer on the end of act Bosses, making them a better choice to earn this achievement. Because a Boss will always take the same number of hits to kill, regardless of the speed at which you fire, save all of the attack speed boosts for when the Boss is in its final death animation. Increase your attack speed has high as possible, through items, potions, stat boosts, and active skills. Hits after a Boss has died will count towards the achievement. Ramses II is the elite version and only has a 1% chance of appearing. There are three possible final Bosses in Act 4.
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